s.LevelStreamingAddPrimitiveGranularity
VarUnreal Engine Var console variable.
sLevelStreamingAddPrimitiveGranularity
Description
Batching granularity used to add primitives to scene in parallel when registering actor components during level streaming.
Usage
s.LevelStreamingAddPrimitiveGranularity [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

