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s.LevelStreamingLowMemoryPendingPurgeCount

Var

Unreal Engine Var console variable.

sLevelStreamingLowMemoryPendingPurgeCount

Description

When system is in low memory state, if the number of streaming levels to purge meets or exceeds this value, perform a 'soft' GC.

Usage

s.LevelStreamingLowMemoryPendingPurgeCount [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.