s.LevelStreamingRouteActorEndPlayForRemoveFromWorldGranularity
VarUnreal Engine Var console variable.
sLevelStreamingRouteActorEndPlayForRemoveFromWorldGranularity
Description
Batching granularity used to call EndPlay on actors when removing streaming level. If this is zero, we process all actors in one pass.
Usage
s.LevelStreamingRouteActorEndPlayForRemoveFromWorldGranularity [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

