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s.LevelStreamingRouteActorEndPlayForRemoveFromWorldGranularity

Var

Unreal Engine Var console variable.

sLevelStreamingRouteActorEndPlayForRemoveFromWorldGranularity

Description

Batching granularity used to call EndPlay on actors when removing streaming level. If this is zero, we process all actors in one pass.

Usage

s.LevelStreamingRouteActorEndPlayForRemoveFromWorldGranularity [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.