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s.MaxReadyRequestsToStallMB

Var

Unreal Engine Var console variable.

sMaxReadyRequestsToStallMB

Description

Controls the maximum amount memory for unhandled IO requests before we stall the pak precacher to let the CPU catch up (in megabytes).

Usage

s.MaxReadyRequestsToStallMB [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.