s.MaxReadyRequestsToStallMB
VarUnreal Engine Var console variable.
sMaxReadyRequestsToStallMB
Description
Controls the maximum amount memory for unhandled IO requests before we stall the pak precacher to let the CPU catch up (in megabytes).
Usage
s.MaxReadyRequestsToStallMB [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

