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s.UseObjectVisibilityFilterForAsyncLoading

Var

Unreal Engine Var console variable.

sUseObjectVisibilityFilterForAsyncLoading

Description

When active and supported by the current loader, will prevent objects still in the early loading phase from being discovered during postload\n

Usage

s.UseObjectVisibilityFilterForAsyncLoading [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.