s.UseObjectVisibilityFilterForAsyncLoading
VarUnreal Engine Var console variable.
sUseObjectVisibilityFilterForAsyncLoading
Description
When active and supported by the current loader, will prevent objects still in the early loading phase from being discovered during postload\n
Usage
s.UseObjectVisibilityFilterForAsyncLoading [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

