Skip to main content

save.FixupStandaloneFlags

Var

Unreal Engine Var console variable.

saveFixupStandaloneFlags

Description

If non-zero, when the UAsset of a package is missing RF_Standalone, the flag is added. If zero, the flags are not changed and the save fails.

Usage

save.FixupStandaloneFlags [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.