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SceneOutliner.AutoRepresentingWorldNetModeForObjectMixer

Var

Unreal Engine Var console variable.

SceneOutlinerAutoRepresentingWorldNetModeForObjectMixer

Description

The preferred NetMode of the world shown in the scene outliner when the 'Auto' option is chosen: 0=Standalone, 1=DedicatedServer, 2=ListenServer, 3=Client

Usage

SceneOutliner.AutoRepresentingWorldNetModeForObjectMixer [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.