Sequencer.AlwaysSendInterpolatedLiveLink
VarUnreal Engine Var console variable.
SequencerAlwaysSendInterpolatedLiveLink
Description
If nonzero we always interpolate when sending out live link data, if 0 we may send out frames at a higher rate than engine tick, if the data is dense.
Usage
Sequencer.AlwaysSendInterpolatedLiveLink [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

