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Sequencer.AlwaysSendInterpolatedLiveLink

Var

Unreal Engine Var console variable.

SequencerAlwaysSendInterpolatedLiveLink

Description

If nonzero we always interpolate when sending out live link data, if 0 we may send out frames at a higher rate than engine tick, if the data is dense.

Usage

Sequencer.AlwaysSendInterpolatedLiveLink [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.