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Sequencer.ApplyDisplayRateToDynamicResolutionFrameTimeBudget

Var

Unreal Engine Var console variable.

SequencerApplyDisplayRateToDynamicResolutionFrameTimeBudget

Description

(Whether to override r.DynamicRes.FrameTimeBudget based on sequence display rate when using 'Lock to Display Rate at Runtime'.

Usage

Sequencer.ApplyDisplayRateToDynamicResolutionFrameTimeBudget [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.