Sequencer.ApplyDisplayRateToDynamicResolutionFrameTimeBudget
VarUnreal Engine Var console variable.
SequencerApplyDisplayRateToDynamicResolutionFrameTimeBudget
Description
(Whether to override r.DynamicRes.FrameTimeBudget based on sequence display rate when using 'Lock to Display Rate at Runtime'.
Usage
Sequencer.ApplyDisplayRateToDynamicResolutionFrameTimeBudget [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

