Sequencer.Audio.IgnoreAudioSyncDuringWorldTimeDilation
VarUnreal Engine Var console variable.
SequencerAudioIgnoreAudioSyncDuringWorldTimeDilation
Description
Ignore correcting audio if there is world time dilation
Usage
Sequencer.Audio.IgnoreAudioSyncDuringWorldTimeDilation [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

