Sequencer.CameraCutSetViewTargetThroughPlayerController
VarUnreal Engine Var console variable.
SequencerCameraCutSetViewTargetThroughPlayerController
Description
When true (default), camera cut tracks will call SetViewTarget on the affected player controller instead of that controller's camera manager.\n
Usage
Sequencer.CameraCutSetViewTargetThroughPlayerController [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

