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Sequencer.CameraCutSetViewTargetThroughPlayerController

Var

Unreal Engine Var console variable.

SequencerCameraCutSetViewTargetThroughPlayerController

Description

When true (default), camera cut tracks will call SetViewTarget on the affected player controller instead of that controller's camera manager.\n

Usage

Sequencer.CameraCutSetViewTargetThroughPlayerController [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.