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Sequencer.CheckEntityManagerInvariants

Var

Unreal Engine Var console variable.

SequencerCheckEntityManagerInvariants

Description

Defines whether FEntityManager invariants should be checked on mutation or not. Note: severely impairs performance.\n

Usage

Sequencer.CheckEntityManagerInvariants [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.