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Sequencer.MaterialParameterEntityLifetimeTracking

Var

Unreal Engine Var console variable.

SequencerMaterialParameterEntityLifetimeTracking

Description

(Default: false) Ensure on destruction that all entities have been cleaned up. This can report false positives (when the linker and material system are both cleaned up together) so is not enabled by default

Usage

Sequencer.MaterialParameterEntityLifetimeTracking [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.