Skip to main content

Sequencer.SmoothedMaxNetSyncSampleCount

Var

Unreal Engine Var console variable.

SequencerSmoothedMaxNetSyncSampleCount

Description

(Default: 50. The maximum number of samples to keep in memory.

Usage

Sequencer.SmoothedMaxNetSyncSampleCount [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.