Sequencer.StartTransformOffsetInBoneSpace
VarUnreal Engine Var console variable.
SequencerStartTransformOffsetInBoneSpace
Description
When true we offset the start offsets for skeletal animation matching in bone space, if false we do it in root space, by default true
Usage
Sequencer.StartTransformOffsetInBoneSpace [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

