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Sequencer.ThreadedEvaluation.AllocationThreshold

Var

Unreal Engine Var console variable.

SequencerThreadedEvaluationAllocationThreshold

Description

(Default: 32) Defines the entity allocation fragmentation threshold above which threaded evaluation will be used

Usage

Sequencer.ThreadedEvaluation.AllocationThreshold [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.