Sequencer.UseSoftObjectPtrsForPreAnimatedMaterial
VarUnreal Engine Var console variable.
SequencerUseSoftObjectPtrsForPreAnimatedMaterial
Description
Defines whether to use soft-object-ptrs for referencing pre-animated state (default), or strong TObjectPtrs.
Usage
Sequencer.UseSoftObjectPtrsForPreAnimatedMaterial [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

