Serialization.AllowSidecarSyncing
VarUnreal Engine Var console variable.
SerializationAllowSidecarSyncing
Description
When true FEditorBulkData will attempt to sync it's .upayload file via sourcecontrol if the first attempt to load from it fails
Usage
Serialization.AllowSidecarSyncing [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

