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Serialization.AllowSidecarSyncing

Var

Unreal Engine Var console variable.

SerializationAllowSidecarSyncing

Description

When true FEditorBulkData will attempt to sync it's .upayload file via sourcecontrol if the first attempt to load from it fails

Usage

Serialization.AllowSidecarSyncing [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.