Serialization.RehydrateOnSave
VarUnreal Engine Var console variable.
SerializationRehydrateOnSave
Description
When true FVirtualizedUntypedBulkData virtualized payloads will by hydrated and stored locally when saved to a package
Usage
Serialization.RehydrateOnSave [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

