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Serialization.RehydrateOnSave

Var

Unreal Engine Var console variable.

SerializationRehydrateOnSave

Description

When true FVirtualizedUntypedBulkData virtualized payloads will by hydrated and stored locally when saved to a package

Usage

Serialization.RehydrateOnSave [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.