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Slate.AccessibleWidgetsProcessedPerTick

Var

Unreal Engine Var console variable.

SlateAccessibleWidgetsProcessedPerTick

Description

To reduce performance spikes, generating the accessible widget tree is limited to this many widgets per tick to update.

Usage

Slate.AccessibleWidgetsProcessedPerTick [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.