Slate.AccessibleWidgetsProcessedPerTick
VarUnreal Engine Var console variable.
SlateAccessibleWidgetsProcessedPerTick
Description
To reduce performance spikes, generating the accessible widget tree is limited to this many widgets per tick to update.
Usage
Slate.AccessibleWidgetsProcessedPerTick [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

