Slate.GrowSVGNonAtlasFrameWindow
VarUnreal Engine Var console variable.
SlateGrowSVGNonAtlasFrameWindow
Description
The number of frames within the large pool will resize rather than flush.
Usage
Slate.GrowSVGNonAtlasFrameWindow [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

