Slate.Input.MotionFiresUserInteractionEvents
VarUnreal Engine Var console variable.
SlateInputMotionFiresUserInteractionEvents
Description
If this is false, LastUserInteractionTimeUpdateEvent events won't be fired based on motion input, and LastInteractionTime won't be updated
Some motion devices report small tiny changes constantly without filtering, so motion input is unhelpful for determining user activity
Usage
Slate.Input.MotionFiresUserInteractionEvents [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

