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Slate.InvalidationList.EnableReindexLayerId

Var

Unreal Engine Var console variable.

SlateInvalidationListEnableReindexLayerId

Description

With invalidation system, when a painted widget returns a bigger LayerId that it used to, re-index the other widgets.

Usage

Slate.InvalidationList.EnableReindexLayerId [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.