Slate.InvalidationList.EnableReindexLayerId
VarUnreal Engine Var console variable.
SlateInvalidationListEnableReindexLayerId
Description
With invalidation system, when a painted widget returns a bigger LayerId that it used to, re-index the other widgets.
Usage
Slate.InvalidationList.EnableReindexLayerId [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

