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Slate.InvalidationRoot.VerifyWidgetHeapContains

Var

Unreal Engine Var console variable.

SlateInvalidationRootVerifyWidgetHeapContains

Description

Verify that the widget is not already in the list before adding it.

Usage

Slate.InvalidationRoot.VerifyWidgetHeapContains [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.