Slate.MaxFontAtlasPagesBeforeFlush
VarUnreal Engine Var console variable.
SlateMaxFontAtlasPagesBeforeFlush
Description
The number of font atlas textures created and used before we flush the font cache if a texture atlas is full
Usage
Slate.MaxFontAtlasPagesBeforeFlush [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

