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Slate.MaxFontAtlasPagesBeforeFlush

Var

Unreal Engine Var console variable.

SlateMaxFontAtlasPagesBeforeFlush

Description

The number of font atlas textures created and used before we flush the font cache if a texture atlas is full

Usage

Slate.MaxFontAtlasPagesBeforeFlush [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.