Slate.MaxFontNonAtlasTexturesBeforeFlush
VarUnreal Engine Var console variable.
SlateMaxFontNonAtlasTexturesBeforeFlush
Description
The number of large glyph font textures initially.
Usage
Slate.MaxFontNonAtlasTexturesBeforeFlush [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

