Slate.OutlineFontRenderMethod
VarUnreal Engine Var console variable.
SlateOutlineFontRenderMethod
Description
Changes the render method for outline fonts. 0 = freetype does everything and generates a bitmap for the base glyph (default). 1 = We override the freetype rasterizer. Can help with some rendering anomalies on complicated fonts.
Usage
Slate.OutlineFontRenderMethod [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

