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Slate.OutlineFontRenderMethod

Var

Unreal Engine Var console variable.

SlateOutlineFontRenderMethod

Description

Changes the render method for outline fonts. 0 = freetype does everything and generates a bitmap for the base glyph (default). 1 = We override the freetype rasterizer. Can help with some rendering anomalies on complicated fonts.

Usage

Slate.OutlineFontRenderMethod [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.