Skip to main content

Slate.WorldWidgetIgnoreNotVisibleWidgets

Var

Unreal Engine Var console variable.

SlateWorldWidgetIgnoreNotVisibleWidgets

Description

Whether to not update the position of world widgets if they are not visible - to prevent invalidating the whole layer unnecessarily

Usage

Slate.WorldWidgetIgnoreNotVisibleWidgets [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.