Skip to main content

Slate.WorldWidgetZOrder

Var

Unreal Engine Var console variable.

SlateWorldWidgetZOrder

Description

Whether to re-order world widgets projected to screen by their view point distanc 0: Disable re-orderin 1: Re-order by distance (default, less batching, less artifacts when widgets overlap)

Usage

Slate.WorldWidgetZOrder [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.