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SlateDebugger.Paint.MaxNumberOfWidgetDisplayedInList

Var

Unreal Engine Var console variable.

SlateDebuggerPaintMaxNumberOfWidgetDisplayedInList

Description

The max number of widgets that will be displayed when DisplayWidgetNameList is active.

Usage

SlateDebugger.Paint.MaxNumberOfWidgetDisplayedInList [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.