SMenuAnchor.ExecuteOnMenuOpenChangedInDestructor
VarUnreal Engine Var console variable.
SMenuAnchorExecuteOnMenuOpenChangedInDestructor
Description
If true, we run the original code which execute OnMenuOpenChanged.
Usage
SMenuAnchor.ExecuteOnMenuOpenChangedInDestructor [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

