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SoftObjectPath.EnablePathFixupOutsideEditor

Var

Unreal Engine Var console variable.

SoftObjectPathEnablePathFixupOutsideEditor

Description

When true (by default) we will call FixupCoreRedirects when resolving, loading, or saving soft object paths outside the editor. When false, we will revert to the legacy behavior and not do the extra fixup.

Usage

SoftObjectPath.EnablePathFixupOutsideEditor [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.