SoftObjectPath.EnablePathFixupOutsideEditor
VarUnreal Engine Var console variable.
SoftObjectPathEnablePathFixupOutsideEditor
Description
When true (by default) we will call FixupCoreRedirects when resolving, loading, or saving soft object paths outside the editor. When false, we will revert to the legacy behavior and not do the extra fixup.
Usage
SoftObjectPath.EnablePathFixupOutsideEditor [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

