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SourceCodeNavigation.EnableAsync

Var

Unreal Engine Var console variable.

SourceCodeNavigationEnableAsync

Description

When true, opening source files in the IDE is deferred so the editor stays responsive. Set to false to revert to synchronous (blocking) behavior.

Usage

SourceCodeNavigation.EnableAsync [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.