SplineComponent.ForceLastAuthority
VarUnreal Engine Var console variable.
SplineComponentForceLastAuthority
Description
If 1, synchronization on load will treat FSplineCurves as the authority. If 2, synchronization on load will tread FSpline as the authority.
Usage
SplineComponent.ForceLastAuthority [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

