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SplineComponent.IgnoreCurveClampedPointTangentsForValidation

Var

Unreal Engine Var console variable.

SplineComponentIgnoreCurveClampedPointTangentsForValidation

Description

When true, validation checks will not consider inconsistent tangents to be invalid when the point type is CurveClamped.

Usage

SplineComponent.IgnoreCurveClampedPointTangentsForValidation [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.