StateTree.TickGlobalNodesFollowingTreeHierarchy
VarUnreal Engine Var console variable.
StateTreeTickGlobalNodesFollowingTreeHierarchy
Description
If true, then the global evaluators and global tasks are ticked following the asset hierarchy.\n
Usage
StateTree.TickGlobalNodesFollowingTreeHierarchy [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

