TakeRecorder.SaveRecordedAssetsOverride
VarUnreal Engine Var console variable.
TakeRecorderSaveRecordedAssetsOverride
Description
0: Save recorded assets is based on user setting 1: Override save recorded assets to always start on
Usage
TakeRecorder.SaveRecordedAssetsOverride [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

