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This can be set to define the default behavior when a USoundWave is loaded.\n

Var

Unreal Engine Var console variable.

This can be set to define the default behavior when a USoundWave is loaded\n

Description

1: Retain audio data on load, 2: prime audio data on load, 3: load on demand (No audio data is loaded until a USoundWave is played or primed).

Usage

This can be set to define the default behavior when a USoundWave is loaded.\n [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.