UI.Slate.Font.SimulateCookedFontFilesInStandalone
VarUnreal Engine Var console variable.
UISlateFontSimulateCookedFontFilesInStandalone
Description
If true when running in standalone, the embedded font face data will be written to the Intermediate project folder and loaded on demand. This simulates the loading of .ufont files in a cooked build.
Usage
UI.Slate.Font.SimulateCookedFontFilesInStandalone [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

