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UI.Slate.Font.SimulateCookedFontFilesInStandalone

Var

Unreal Engine Var console variable.

UISlateFontSimulateCookedFontFilesInStandalone

Description

If true when running in standalone, the embedded font face data will be written to the Intermediate project folder and loaded on demand. This simulates the loading of .ufont files in a cooked build.

Usage

UI.Slate.Font.SimulateCookedFontFilesInStandalone [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.