USD.CollapsePrimsWithoutKind
VarUnreal Engine Var console variable.
USDCollapsePrimsWithoutKind
Description
If we're collapsing according to kind (i.e. when UsePrimKindsForCollapsing is enabled), this controls how prims should behave if they don't have any authored 'Kind' value. Set this to false, and a prim without kind can't be collapsed by its parent, even if the parent has a collapsible kind.
Usage
USD.CollapsePrimsWithoutKind [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

