Skip to main content

USD.RegenerateSkeletalAssetsOnControlRigBake

Var

Unreal Engine Var console variable.

USDRegenerateSkeletalAssetsOnControlRigBake

Description

USD.TranslateOnlyUsedMaterialsWhenOpeningStage

Usage

USD.RegenerateSkeletalAssetsOnControlRigBake [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.