USD.RegenerateSkeletalAssetsOnControlRigBake
VarUnreal Engine Var console variable.
USDRegenerateSkeletalAssetsOnControlRigBake
Description
USD.TranslateOnlyUsedMaterialsWhenOpeningStage
Usage
USD.RegenerateSkeletalAssetsOnControlRigBake [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

