Skip to main content

verse.FullyQualifyModulesInManifest

Var

Unreal Engine Var console variable.

verseFullyQualifyModulesInManifest

Description

If true, modules in the manifest will be fully qualified.

Usage

verse.FullyQualifyModulesInManifest [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.