WidgetReflector.DumpFontAtlases
CmdUnreal Engine Cmd console variable.
WidgetReflectorDumpFontAtlases
Description
Save all of the font atlases currently in the font cache on the local drive. A timestamp will be automatically appended to the directory where the textures will be saved. The default location is YourProject/Saved/WidgetReflector/FontAtlases_Timestamp ie. WidgetReflector.DumpFontAtlases[SaveDirectory=D:\\My\\Path] [SaveFilePrefix=ExamplePrefix]
Usage
WidgetReflector.DumpFontAtlasesExecute via the console (~). This is a command, not a variable.

