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WidgetReflector.DumpFontAtlases

Cmd

Unreal Engine Cmd console variable.

WidgetReflectorDumpFontAtlases

Description

Save all of the font atlases currently in the font cache on the local drive. A timestamp will be automatically appended to the directory where the textures will be saved. The default location is YourProject/Saved/WidgetReflector/FontAtlases_Timestamp ie. WidgetReflector.DumpFontAtlases[SaveDirectory=D:\\My\\Path] [SaveFilePrefix=ExamplePrefix]

Usage

WidgetReflector.DumpFontAtlases

Execute via the console (~). This is a command, not a variable.