WindowsPlatform.RaiseExceptionOnFaultTermination
VarUnreal Engine Var console variable.
WindowsPlatformRaiseExceptionOnFaultTermination
Description
If true, regular faults will raise an exception (1) prior to terminating the process, useful for external crash handlers
Usage
WindowsPlatform.RaiseExceptionOnFaultTermination [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

