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wp.Editor.HLOD.UseLegacy32BitNameHash

Var

Unreal Engine Var console variable.

wpEditorHLODUseLegacy32BitNameHash

Description

Force the use of 32-bit hashing to use when generating HLOD actor names. Switching to 64-bit will result in new names/new actor files.

Usage

wp.Editor.HLOD.UseLegacy32BitNameHash [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.