wp.Editor.HLOD.UseLegacy32BitNameHash
VarUnreal Engine Var console variable.
wpEditorHLODUseLegacy32BitNameHash
Description
Force the use of 32-bit hashing to use when generating HLOD actor names. Switching to 64-bit will result in new names/new actor files.
Usage
wp.Editor.HLOD.UseLegacy32BitNameHash [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

