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wp.Runtime.RuntimeSpatialHashPlacePartitionActorsUsingLocation

Var

Unreal Engine Var console variable.

wpRuntimeRuntimeSpatialHashPlacePartitionActorsUsingLocation

Description

Set RuntimeSpatialHashPlacePartitionActorsUsingLocation to true to place partitioned actors into their corresponding cell using their location instead of their bounding box.

Usage

wp.Runtime.RuntimeSpatialHashPlacePartitionActorsUsingLocation [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.