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xr.CinematicCameraSmoothing.PitchDecay

Var

Unreal Engine Var console variable.

xrCinematicCameraSmoothingPitchDecay

Description

When cinematic camera smoothing is enabled, the difference between actual HMD pitch and in-game camera pitch is reduced by a factor of DeltaTime / PitchDecay each frame.\n

Usage

xr.CinematicCameraSmoothing.PitchDecay [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.