xr.OpenXRDoNotCopyEmulatedLayersToSpectatorScreen
VarUnreal Engine Var console variable.
xrOpenXRDoNotCopyEmulatedLayersToSpectatorScreen
Description
If face locked stereo layers emulation is active, avoid copying the face locked stereo layers to the spectator screen.\n
Usage
xr.OpenXRDoNotCopyEmulatedLayersToSpectatorScreen [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

