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xr.OpenXRDoNotCopyEmulatedLayersToSpectatorScreen

Var

Unreal Engine Var console variable.

xrOpenXRDoNotCopyEmulatedLayersToSpectatorScreen

Description

If face locked stereo layers emulation is active, avoid copying the face locked stereo layers to the spectator screen.\n

Usage

xr.OpenXRDoNotCopyEmulatedLayersToSpectatorScreen [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.