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xr.OpenXRLateUpdateDeviceLocationsAfterReflections

Var

Unreal Engine Var console variable.

xrOpenXRLateUpdateDeviceLocationsAfterReflections

Description

If true, delays snapshotting device late update poses until OnBeginRendering_RenderThread, after planar reflections.\n

Usage

xr.OpenXRLateUpdateDeviceLocationsAfterReflections [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.