Skip to main content

xr.OpenXRProjectionLayerPriority

Var

Unreal Engine Var console variable.

xrOpenXRProjectionLayerPriority

Description

Render priority for the projection layer (main UE environment). Stereo layers with priorities greater than or equal to this value will render above the projection layer. Layers with priorities less than this value will render below the projection layer.

Usage

xr.OpenXRProjectionLayerPriority [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.